Create a Cityscape with Cinema 4D + Photoshop

A beginner to intermediate level course covering the steps of creating a realistic cityscape visualization.

Welcome to this course on Creating a Cityscape Using Cinema 4D + Photoshop.

What you’ll learn

  • The creative and technical steps involved with 3D modeling the architecture..
  • Create building variations using deformers and the MoGraph cloner to change the shape of each building..
  • Create city blocks, adding entourage and tips for improving CPU performance..
  • Texturing the street with Adobe Photoshop using painting techniques and custom brushes..
  • Create 3 different light set-ups using HDRI images, physical skies and nighttime renders including atmospheric fog effects..
  • Rendering and optimization for faster render times..
  • Post-Production Techniques in Adobe Photoshop..

Course Content

  • Introduction –> 2 lectures • 6min.
  • 3D Modeling –> 8 lectures • 1hr 16min.
  • Street Texture –> 3 lectures • 26min.
  • Cameras, Landscapes and Entourage –> 10 lectures • 1hr 5min.

Create a Cityscape with Cinema 4D + Photoshop

Requirements

  • This is a beginner to intermediate course and a basic understanding of Cinema 4D’s user interface is recommended..

Welcome to this course on Creating a Cityscape Using Cinema 4D + Photoshop.

In this series of lessons we will cover a lot of topics to give you a solid understanding of the entire architectural visualization workflow including:

01. The creative and technical steps involved with 3D modeling the architecture.

  • Polygon modeling and the make editable function
  • Creating extrusions for the window frames and glass
  • Store selections and apply multiple materials to geometry
  • Texturing using Cinema 4D’s procedural materials
  • Duplicating geometry using the MoGraph cloner and array object
  • Using deformers to modify the shape of each building

02. Creating the city blocks

  • Render instances and tips for improving CPU performance
  • Adding entourage (people, cars, trees, street light, etc) to populate the scene
  • The differences between a 3D tree and a cutout and discussion on how these impact performance
  • Locating and downloading free content within Cinema 4D’s asset browser
  • Web links to external free 3D model resources
  • Camera views and compositional techniques including the rule of thirds and framing the image

 

03. Texturing the street with Adobe Photoshop

  • Painting Techniques
  • Layer Masks
  • File Organization
  • Importing custom brushes
  • File preparation

04. Explore 3 different light set-ups

  • HDRI image with infinite light and fill light
  • Physical Sky
  • Nighttime scene including use of atmospheric fog effects

 

05. Rendering and optimization for faster render times.

  • Render Optimization
  • Render Settings
  • Object Buffers

06. Post-Production Techniques in Adobe Photoshop

  • File Organization
  • Channels and Selections
  • Masking
  • Adjustment Layers
  • Glows, Sharpening, and Depth of Field
  • Final Output